AI Insights · Timothy · October 2022
Top 5 Low Poly Games on Android in Qatar - Q3 2022
Discover the performance trends of the top 5 low poly games on the Android platform in Qatar during Q3 2022, including weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 low poly games on the Android platform in Qatar showcased diverse performance trends. These games included Roblox, Art of War: Legions, Idle Lumber Empire, Island War, and Gladiators Arena: Idle Tycoon. Here’s a detailed look at their performance.
Roblox saw a steady increase in weekly revenue, peaking at $7.2K in mid-July before experiencing a gradual decline to around $4.2K by the end of September. Weekly downloads fluctuated modestly, starting at 1.6K in late June and ending at 1.1K in the last week of September. The game maintained a high number of weekly active users, starting at 59.0K and reaching a peak of 64.9K at the end of the quarter.
Art of War: Legions experienced a notable dip in weekly revenue from $902 in late June to $393 in early July. It then saw a minor peak of $517 in mid-July, followed by a general decline, closing the quarter at $307. Weekly downloads remained relatively stable, averaging around 80 downloads per week. The weekly active users slightly decreased from 699 to 575 over the quarter.
Idle Lumber Empire showed an increase in weekly revenue, starting at $76 in late June and climbing to $231 by mid-September, before settling at $124 at the end of the quarter. Weekly downloads saw significant fluctuations, peaking at 1.0K in mid-July and closing at 132 in the final week of September. Active users mirrored this trend, peaking at 1.5K in mid-July and falling to 440 by the end of the period.
Island War experienced a general decline in weekly revenue, starting at $383 in late June and fluctuating down to $190 by the end of September. Weekly downloads remained relatively stable, averaging around 100 downloads per week, while weekly active users decreased from 231 to 167 over the quarter.
Gladiators Arena: Idle Tycoon had a modest performance with weekly revenue starting at $13 in late June, peaking at $434 in mid-September, and ending at $120. Weekly downloads were low, with a peak of 142 in late June and falling to 11 by the end of September. The game’s weekly active users started at 143 and dropped significantly to 10 by mid-July.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.